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https://github.com/AxioDL/metaforce.git
synced 2025-12-09 05:47:42 +00:00
New code style refactor
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@@ -1,98 +1,95 @@
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#pragma once
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#include "ITweak.hpp"
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namespace DataSpec
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{
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struct ITweakTargeting : public ITweak
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{
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virtual atUint32 GetTargetRadiusMode() const=0;
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virtual float GetCurrLockOnExitDuration() const=0;
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virtual float GetCurrLockOnEnterDuration() const=0;
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virtual float GetCurrLockOnSwitchDuration() const=0;
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virtual float GetLockConfirmScale() const=0;
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virtual float GetNextLockOnEnterDuration() const=0;
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virtual float GetNextLockOnExitDuration() const=0;
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virtual float GetNextLockOnSwitchDuration() const=0;
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virtual float GetSeekerScale() const=0;
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virtual float GetSeekerAngleSpeed() const=0;
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virtual float GetXRayRetAngleSpeed() const=0;
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virtual float GetOrbitPointZOffset() const=0;
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virtual float GetOrbitPointInTime() const=0;
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virtual float GetOrbitPointOutTime() const=0;
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virtual const zeus::CColor& GetThermalReticuleColor() const=0;
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virtual float GetTargetFlowerScale() const=0;
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virtual const zeus::CColor& GetTargetFlowerColor() const=0;
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virtual float GetMissileBracketDuration() const=0;
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virtual float GetMissileBracketScaleStart() const=0;
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virtual float GetMissileBracketScaleEnd() const=0;
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virtual float GetMissileBracketScaleDuration() const=0;
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virtual const zeus::CColor& GetMissileBracketColor() const=0;
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virtual float GetChargeGaugeOvershootOffset() const=0;
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virtual float GetChargeGaugeOvershootDuration() const=0;
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virtual float GetOuterBeamSquaresScale() const=0;
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virtual const zeus::CColor& GetOuterBeamSquareColor() const=0;
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virtual float GetLockonDuration() const=0;
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virtual float GetInnerBeamScale() const=0;
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virtual const zeus::CColor& GetInnerBeamColorPower() const=0;
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virtual const zeus::CColor& GetInnerBeamColorIce() const=0;
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virtual const zeus::CColor& GetInnerBeamColorWave() const=0;
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virtual const zeus::CColor& GetInnerBeamColorPlasma() const=0;
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virtual const float* GetOuterBeamSquareAngles(int i) const=0;
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virtual float GetChargeGaugeAngle(int i) const=0;
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virtual float GetChargeGaugeScale() const=0;
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virtual const zeus::CColor& GetChargeGaugeNonFullColor() const=0;
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virtual atUint32 GetChargeTickCount() const=0;
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virtual float GetChargeTickAnglePitch() const=0;
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virtual float GetLockFireScale() const=0;
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virtual float GetLockFireDuration() const=0;
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virtual const zeus::CColor& GetLockFireColor() const=0;
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virtual float GetLockDaggerScaleStart() const=0;
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virtual float GetLockDaggerScaleEnd() const=0;
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virtual const zeus::CColor& GetLockDaggerColor() const=0;
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virtual float GetLockDaggerAngle0() const=0;
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virtual float GetLockDaggerAngle1() const=0;
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virtual float GetLockDaggerAngle2() const=0;
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virtual const zeus::CColor& GetLockConfirmColor() const=0;
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virtual const zeus::CColor& GetSeekerColor() const=0;
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virtual float GetLockConfirmClampMin() const=0;
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virtual float GetLockConfirmClampMax() const=0;
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virtual float GetTargetFlowerClampMin() const=0;
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virtual float GetTargetFlowerClampMax() const=0;
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virtual float GetSeekerClampMin() const=0;
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virtual float GetSeekerClampMax() const=0;
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virtual float GetMissileBracketClampMin() const=0;
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virtual float GetMissileBracketClampMax() const=0;
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virtual float GetInnerBeamClampMin() const=0;
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virtual float GetInnerBeamClampMax() const=0;
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virtual float GetChargeGaugeClampMin() const=0;
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virtual float GetChargeGaugeClampMax() const=0;
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virtual float GetLockFireClampMin() const=0;
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virtual float GetLockFireClampMax() const=0;
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virtual float GetLockDaggerClampMin() const=0;
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virtual float GetLockDaggerClampMax() const=0;
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virtual float GetGrappleSelectScale() const=0;
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virtual float GetGrappleScale() const=0;
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virtual float GetGrappleClampMin() const=0;
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virtual float GetGrappleClampMax() const=0;
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virtual const zeus::CColor& GetGrapplePointSelectColor() const=0;
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virtual const zeus::CColor& GetGrapplePointColor() const=0;
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virtual const zeus::CColor& GetLockedGrapplePointSelectColor() const=0;
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virtual float GetGrappleMinClampScale() const=0;
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virtual const zeus::CColor& GetChargeGaugePulseColorHigh() const=0;
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virtual float GetFullChargeFadeDuration() const=0;
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virtual const zeus::CColor& GetOrbitPointColor() const=0;
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virtual const zeus::CColor& GetCrosshairsColor() const=0;
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virtual float GetCrosshairsScaleDuration() const=0;
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virtual bool DrawOrbitPoint() const=0;
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virtual const zeus::CColor& GetChargeGaugePulseColorLow() const=0;
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virtual float GetChargeGaugePulsePeriod() const=0;
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virtual float GetReticuleClampMin() const=0;
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virtual float GetReticuleClampMax() const=0;
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virtual const zeus::CColor& GetXRayRetRingColor() const=0;
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virtual float GetReticuleScale() const=0;
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virtual float GetScanTargetClampMin() const=0;
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virtual float GetScanTargetClampMax() const=0;
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virtual float GetAngularLagSpeed() const=0;
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namespace DataSpec {
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struct ITweakTargeting : public ITweak {
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virtual atUint32 GetTargetRadiusMode() const = 0;
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virtual float GetCurrLockOnExitDuration() const = 0;
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virtual float GetCurrLockOnEnterDuration() const = 0;
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virtual float GetCurrLockOnSwitchDuration() const = 0;
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virtual float GetLockConfirmScale() const = 0;
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virtual float GetNextLockOnEnterDuration() const = 0;
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virtual float GetNextLockOnExitDuration() const = 0;
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virtual float GetNextLockOnSwitchDuration() const = 0;
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virtual float GetSeekerScale() const = 0;
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virtual float GetSeekerAngleSpeed() const = 0;
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virtual float GetXRayRetAngleSpeed() const = 0;
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virtual float GetOrbitPointZOffset() const = 0;
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virtual float GetOrbitPointInTime() const = 0;
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virtual float GetOrbitPointOutTime() const = 0;
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virtual const zeus::CColor& GetThermalReticuleColor() const = 0;
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virtual float GetTargetFlowerScale() const = 0;
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virtual const zeus::CColor& GetTargetFlowerColor() const = 0;
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virtual float GetMissileBracketDuration() const = 0;
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virtual float GetMissileBracketScaleStart() const = 0;
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virtual float GetMissileBracketScaleEnd() const = 0;
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virtual float GetMissileBracketScaleDuration() const = 0;
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virtual const zeus::CColor& GetMissileBracketColor() const = 0;
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virtual float GetChargeGaugeOvershootOffset() const = 0;
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virtual float GetChargeGaugeOvershootDuration() const = 0;
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virtual float GetOuterBeamSquaresScale() const = 0;
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virtual const zeus::CColor& GetOuterBeamSquareColor() const = 0;
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virtual float GetLockonDuration() const = 0;
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virtual float GetInnerBeamScale() const = 0;
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virtual const zeus::CColor& GetInnerBeamColorPower() const = 0;
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virtual const zeus::CColor& GetInnerBeamColorIce() const = 0;
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virtual const zeus::CColor& GetInnerBeamColorWave() const = 0;
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virtual const zeus::CColor& GetInnerBeamColorPlasma() const = 0;
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virtual const float* GetOuterBeamSquareAngles(int i) const = 0;
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virtual float GetChargeGaugeAngle(int i) const = 0;
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virtual float GetChargeGaugeScale() const = 0;
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virtual const zeus::CColor& GetChargeGaugeNonFullColor() const = 0;
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virtual atUint32 GetChargeTickCount() const = 0;
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virtual float GetChargeTickAnglePitch() const = 0;
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virtual float GetLockFireScale() const = 0;
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virtual float GetLockFireDuration() const = 0;
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virtual const zeus::CColor& GetLockFireColor() const = 0;
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virtual float GetLockDaggerScaleStart() const = 0;
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virtual float GetLockDaggerScaleEnd() const = 0;
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virtual const zeus::CColor& GetLockDaggerColor() const = 0;
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virtual float GetLockDaggerAngle0() const = 0;
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virtual float GetLockDaggerAngle1() const = 0;
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virtual float GetLockDaggerAngle2() const = 0;
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virtual const zeus::CColor& GetLockConfirmColor() const = 0;
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virtual const zeus::CColor& GetSeekerColor() const = 0;
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virtual float GetLockConfirmClampMin() const = 0;
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virtual float GetLockConfirmClampMax() const = 0;
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virtual float GetTargetFlowerClampMin() const = 0;
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virtual float GetTargetFlowerClampMax() const = 0;
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virtual float GetSeekerClampMin() const = 0;
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virtual float GetSeekerClampMax() const = 0;
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virtual float GetMissileBracketClampMin() const = 0;
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virtual float GetMissileBracketClampMax() const = 0;
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virtual float GetInnerBeamClampMin() const = 0;
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virtual float GetInnerBeamClampMax() const = 0;
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virtual float GetChargeGaugeClampMin() const = 0;
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virtual float GetChargeGaugeClampMax() const = 0;
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virtual float GetLockFireClampMin() const = 0;
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virtual float GetLockFireClampMax() const = 0;
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virtual float GetLockDaggerClampMin() const = 0;
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virtual float GetLockDaggerClampMax() const = 0;
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virtual float GetGrappleSelectScale() const = 0;
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virtual float GetGrappleScale() const = 0;
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virtual float GetGrappleClampMin() const = 0;
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virtual float GetGrappleClampMax() const = 0;
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virtual const zeus::CColor& GetGrapplePointSelectColor() const = 0;
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virtual const zeus::CColor& GetGrapplePointColor() const = 0;
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virtual const zeus::CColor& GetLockedGrapplePointSelectColor() const = 0;
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virtual float GetGrappleMinClampScale() const = 0;
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virtual const zeus::CColor& GetChargeGaugePulseColorHigh() const = 0;
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virtual float GetFullChargeFadeDuration() const = 0;
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virtual const zeus::CColor& GetOrbitPointColor() const = 0;
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virtual const zeus::CColor& GetCrosshairsColor() const = 0;
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virtual float GetCrosshairsScaleDuration() const = 0;
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virtual bool DrawOrbitPoint() const = 0;
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virtual const zeus::CColor& GetChargeGaugePulseColorLow() const = 0;
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virtual float GetChargeGaugePulsePeriod() const = 0;
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virtual float GetReticuleClampMin() const = 0;
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virtual float GetReticuleClampMax() const = 0;
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virtual const zeus::CColor& GetXRayRetRingColor() const = 0;
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virtual float GetReticuleScale() const = 0;
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virtual float GetScanTargetClampMin() const = 0;
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virtual float GetScanTargetClampMax() const = 0;
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virtual float GetAngularLagSpeed() const = 0;
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};
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}
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} // namespace DataSpec
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