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New code style refactor
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@@ -4,19 +4,16 @@
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
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struct ActorKeyframe : IScriptObject
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{
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atUint32> animationId;
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Value<bool> looping;
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Value<float> lifetime;
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Value<bool> active;
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Value<atUint32> fadeOut;
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Value<float> totalPlayback;
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namespace DataSpec::DNAMP1 {
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struct ActorKeyframe : IScriptObject {
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atUint32> animationId;
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Value<bool> looping;
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Value<float> lifetime;
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Value<bool> active;
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Value<atUint32> fadeOut;
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Value<float> totalPlayback;
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};
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}
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} // namespace DataSpec::DNAMP1
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