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New code style refactor

This commit is contained in:
Jack Andersen
2018-12-07 19:30:43 -10:00
parent 41ae32be31
commit 636c82a568
1451 changed files with 171430 additions and 203303 deletions

View File

@@ -4,22 +4,19 @@
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec::DNAMP1
{
struct TeamAIMgr : IScriptObject
{
AT_DECL_DNA_YAML
AT_DECL_DNAV
String<-1> name;
Value<atUint32> aiCount;
Value<atUint32> meleeCount;
Value<atUint32> projectileCount;
Value<atUint32> unknownCount;
Value<atUint32> maxMeleeAttackerCount;
Value<atUint32> maxProjectileAttackerCount;
Value<atUint32> positionMode;
Value<float> meleeTimeInterval;
Value<float> projectileTimeInterval;
namespace DataSpec::DNAMP1 {
struct TeamAIMgr : IScriptObject {
AT_DECL_DNA_YAML
AT_DECL_DNAV
String<-1> name;
Value<atUint32> aiCount;
Value<atUint32> meleeCount;
Value<atUint32> projectileCount;
Value<atUint32> unknownCount;
Value<atUint32> maxMeleeAttackerCount;
Value<atUint32> maxProjectileAttackerCount;
Value<atUint32> positionMode;
Value<float> meleeTimeInterval;
Value<float> projectileTimeInterval;
};
}
} // namespace DataSpec::DNAMP1