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New code style refactor
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@@ -38,69 +38,62 @@
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#include "MP1/MP1OriginalIDs.hpp"
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#include "GameGlobalObjects.hpp"
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namespace DataSpec
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{
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namespace DataSpec {
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extern hecl::Database::DataSpecEntry SpecEntMP1;
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extern hecl::Database::DataSpecEntry SpecEntMP1PC;
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}
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} // namespace DataSpec
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namespace urde
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{
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namespace urde {
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ProjectResourceFactoryMP1::ProjectResourceFactoryMP1(hecl::ClientProcess& clientProc)
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: ProjectResourceFactoryBase(clientProc)
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{
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m_factoryMgr.AddFactory(FOURCC('TXTR'), FMemFactoryFunc(FTextureFactory));
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m_factoryMgr.AddFactory(FOURCC('PART'), FFactoryFunc(FParticleFactory));
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m_factoryMgr.AddFactory(FOURCC('FRME'), FFactoryFunc(RGuiFrameFactoryInGame));
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m_factoryMgr.AddFactory(FOURCC('FONT'), FFactoryFunc(FRasterFontFactory));
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m_factoryMgr.AddFactory(FOURCC('CMDL'), FMemFactoryFunc(FModelFactory));
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m_factoryMgr.AddFactory(FOURCC('CINF'), FFactoryFunc(FCharLayoutInfo));
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m_factoryMgr.AddFactory(FOURCC('CSKR'), FFactoryFunc(FSkinRulesFactory));
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m_factoryMgr.AddFactory(FOURCC('ANCS'), FFactoryFunc(FAnimCharacterSet));
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m_factoryMgr.AddFactory(FOURCC('ANIM'), FFactoryFunc(AnimSourceFactory));
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m_factoryMgr.AddFactory(FOURCC('EVNT'), FFactoryFunc(AnimPOIDataFactory));
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m_factoryMgr.AddFactory(FOURCC('DCLN'), FFactoryFunc(FCollidableOBBTreeGroupFactory));
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m_factoryMgr.AddFactory(FOURCC('DGRP'), FFactoryFunc(FDependencyGroupFactory));
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m_factoryMgr.AddFactory(FOURCC('AGSC'), FMemFactoryFunc(FAudioGroupSetDataFactory));
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m_factoryMgr.AddFactory(FOURCC('CSNG'), FFactoryFunc(FMidiDataFactory));
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m_factoryMgr.AddFactory(FOURCC('ATBL'), FFactoryFunc(FAudioTranslationTableFactory));
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m_factoryMgr.AddFactory(FOURCC('STRG'), FFactoryFunc(FStringTableFactory));
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m_factoryMgr.AddFactory(FOURCC('HINT'), FFactoryFunc(FHintFactory));
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m_factoryMgr.AddFactory(FOURCC('SAVW'), FFactoryFunc(FSaveWorldFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPW'), FFactoryFunc(FMapWorldFactory));
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m_factoryMgr.AddFactory(FOURCC('OIDS'), FFactoryFunc(FMP1OriginalIDsFactory));
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m_factoryMgr.AddFactory(FOURCC('SCAN'), FFactoryFunc(FScannableObjectInfoFactory));
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m_factoryMgr.AddFactory(FOURCC('CRSC'), FFactoryFunc(FCollisionResponseDataFactory));
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m_factoryMgr.AddFactory(FOURCC('SWHC'), FFactoryFunc(FParticleSwooshDataFactory));
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m_factoryMgr.AddFactory(FOURCC('ELSC'), FFactoryFunc(FParticleElectricDataFactory));
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m_factoryMgr.AddFactory(FOURCC('WPSC'), FFactoryFunc(FProjectileWeaponDataFactory));
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m_factoryMgr.AddFactory(FOURCC('DPSC'), FFactoryFunc(FDecalDataFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPA'), FFactoryFunc(FMapAreaFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPU'), FFactoryFunc(FMapUniverseFactory));
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m_factoryMgr.AddFactory(FOURCC('PATH'), FMemFactoryFunc(FPathFindAreaFactory));
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: ProjectResourceFactoryBase(clientProc) {
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m_factoryMgr.AddFactory(FOURCC('TXTR'), FMemFactoryFunc(FTextureFactory));
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m_factoryMgr.AddFactory(FOURCC('PART'), FFactoryFunc(FParticleFactory));
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m_factoryMgr.AddFactory(FOURCC('FRME'), FFactoryFunc(RGuiFrameFactoryInGame));
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m_factoryMgr.AddFactory(FOURCC('FONT'), FFactoryFunc(FRasterFontFactory));
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m_factoryMgr.AddFactory(FOURCC('CMDL'), FMemFactoryFunc(FModelFactory));
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m_factoryMgr.AddFactory(FOURCC('CINF'), FFactoryFunc(FCharLayoutInfo));
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m_factoryMgr.AddFactory(FOURCC('CSKR'), FFactoryFunc(FSkinRulesFactory));
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m_factoryMgr.AddFactory(FOURCC('ANCS'), FFactoryFunc(FAnimCharacterSet));
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m_factoryMgr.AddFactory(FOURCC('ANIM'), FFactoryFunc(AnimSourceFactory));
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m_factoryMgr.AddFactory(FOURCC('EVNT'), FFactoryFunc(AnimPOIDataFactory));
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m_factoryMgr.AddFactory(FOURCC('DCLN'), FFactoryFunc(FCollidableOBBTreeGroupFactory));
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m_factoryMgr.AddFactory(FOURCC('DGRP'), FFactoryFunc(FDependencyGroupFactory));
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m_factoryMgr.AddFactory(FOURCC('AGSC'), FMemFactoryFunc(FAudioGroupSetDataFactory));
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m_factoryMgr.AddFactory(FOURCC('CSNG'), FFactoryFunc(FMidiDataFactory));
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m_factoryMgr.AddFactory(FOURCC('ATBL'), FFactoryFunc(FAudioTranslationTableFactory));
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m_factoryMgr.AddFactory(FOURCC('STRG'), FFactoryFunc(FStringTableFactory));
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m_factoryMgr.AddFactory(FOURCC('HINT'), FFactoryFunc(FHintFactory));
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m_factoryMgr.AddFactory(FOURCC('SAVW'), FFactoryFunc(FSaveWorldFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPW'), FFactoryFunc(FMapWorldFactory));
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m_factoryMgr.AddFactory(FOURCC('OIDS'), FFactoryFunc(FMP1OriginalIDsFactory));
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m_factoryMgr.AddFactory(FOURCC('SCAN'), FFactoryFunc(FScannableObjectInfoFactory));
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m_factoryMgr.AddFactory(FOURCC('CRSC'), FFactoryFunc(FCollisionResponseDataFactory));
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m_factoryMgr.AddFactory(FOURCC('SWHC'), FFactoryFunc(FParticleSwooshDataFactory));
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m_factoryMgr.AddFactory(FOURCC('ELSC'), FFactoryFunc(FParticleElectricDataFactory));
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m_factoryMgr.AddFactory(FOURCC('WPSC'), FFactoryFunc(FProjectileWeaponDataFactory));
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m_factoryMgr.AddFactory(FOURCC('DPSC'), FFactoryFunc(FDecalDataFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPA'), FFactoryFunc(FMapAreaFactory));
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m_factoryMgr.AddFactory(FOURCC('MAPU'), FFactoryFunc(FMapUniverseFactory));
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m_factoryMgr.AddFactory(FOURCC('PATH'), FMemFactoryFunc(FPathFindAreaFactory));
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}
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void ProjectResourceFactoryMP1::IndexMP1Resources(hecl::Database::Project& proj, CSimplePool& sp)
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{
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BeginBackgroundIndex(proj, DataSpec::SpecEntMP1, DataSpec::SpecEntMP1PC);
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m_origIds = sp.GetObj("MP1OriginalIDs");
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void ProjectResourceFactoryMP1::IndexMP1Resources(hecl::Database::Project& proj, CSimplePool& sp) {
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BeginBackgroundIndex(proj, DataSpec::SpecEntMP1, DataSpec::SpecEntMP1PC);
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m_origIds = sp.GetObj("MP1OriginalIDs");
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}
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void ProjectResourceFactoryMP1::Shutdown()
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{
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m_origIds = TLockedToken<MP1OriginalIDs>();
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ProjectResourceFactoryBase::Shutdown();
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void ProjectResourceFactoryMP1::Shutdown() {
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m_origIds = TLockedToken<MP1OriginalIDs>();
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ProjectResourceFactoryBase::Shutdown();
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}
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CAssetId ProjectResourceFactoryMP1::TranslateOriginalToNew(CAssetId id) const
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{
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return m_origIds->TranslateOriginalToNew(id);
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CAssetId ProjectResourceFactoryMP1::TranslateOriginalToNew(CAssetId id) const {
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return m_origIds->TranslateOriginalToNew(id);
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}
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CAssetId ProjectResourceFactoryMP1::TranslateNewToOriginal(CAssetId id) const
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{
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return m_origIds->TranslateNewToOriginal(id);
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CAssetId ProjectResourceFactoryMP1::TranslateNewToOriginal(CAssetId id) const {
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return m_origIds->TranslateNewToOriginal(id);
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}
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}
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} // namespace urde
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