mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 05:07:43 +00:00
New code style refactor
This commit is contained in:
@@ -5,308 +5,255 @@
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#include "CToken.hpp"
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#include "Graphics/CTexture.hpp"
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namespace urde
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{
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namespace urde {
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const zeus::CVector3f CMappableObject::skDoorVerts[8] = {};
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static const u32 DoorIndices[] =
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{
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6, 4, 2, 0,
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3, 1, 7, 5,
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1, 0, 5, 4,
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7, 6, 3, 2,
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3, 2, 1, 0,
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5, 4, 7, 6
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};
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static const u32 DoorIndices[] = {6, 4, 2, 0, 3, 1, 7, 5, 1, 0, 5, 4, 7, 6, 3, 2, 3, 2, 1, 0, 5, 4, 7, 6};
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CMappableObject::CMappableObject(const void* buf)
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{
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athena::io::MemoryReader r(buf, 64);
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x0_type = EMappableObjectType(r.readUint32Big());
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x4_visibilityMode = EVisMode(r.readUint32Big());
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x8_objId = r.readUint32Big();
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xc_ = r.readUint32Big();
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x10_transform.read34RowMajor(r);
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CMappableObject::CMappableObject(const void* buf) {
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athena::io::MemoryReader r(buf, 64);
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x0_type = EMappableObjectType(r.readUint32Big());
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x4_visibilityMode = EVisMode(r.readUint32Big());
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x8_objId = r.readUint32Big();
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xc_ = r.readUint32Big();
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x10_transform.read34RowMajor(r);
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}
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zeus::CTransform CMappableObject::AdjustTransformForType()
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{
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const float doorCenterX = g_tweakAutoMapper->GetDoorCenter().x();
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const float doorCenterZ = g_tweakAutoMapper->GetDoorCenter().z();
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if (x0_type == EMappableObjectType::BigDoor1)
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{
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zeus::CTransform orientation;
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orientation.origin = {-1.4f*doorCenterX, 0.0f, 0.0f};
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orientation.rotateLocalZ(zeus::degToRad(90.0f));
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return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
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}
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else if (x0_type == EMappableObjectType::BigDoor2)
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{
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zeus::CTransform orientation;
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orientation.origin = {0.f, -2.0f * doorCenterZ, -1.4f * doorCenterX};
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orientation.rotateLocalZ(zeus::degToRad(-90.f));
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return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
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}
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else if (x0_type == EMappableObjectType::IceDoorCeiling || x0_type == EMappableObjectType::WaveDoorCeiling
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|| x0_type == EMappableObjectType::PlasmaDoorCeiling)
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{
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zeus::CTransform orientation;
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orientation.origin = {-1.65f * doorCenterX, 0.f, -1.5f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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}
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else if (x0_type == EMappableObjectType::IceDoorFloor || x0_type == EMappableObjectType::WaveDoorFloor
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|| x0_type == EMappableObjectType::PlasmaDoorFloor)
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{
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zeus::CTransform orientation;
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orientation.origin = {-1.65f * doorCenterX, 0.f, -1.f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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}
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else if ((u32(x0_type) - u32(EMappableObjectType::IceDoorFloor2)) <= u32(EMappableObjectType::ShieldDoor)
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|| x0_type == EMappableObjectType::PlasmaDoorFloor2)
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{
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zeus::CTransform orientation;
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orientation.origin = {-0.49f * doorCenterX, 0.f, -1.f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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}
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else if (x0_type >= EMappableObjectType::BlueDoor || x0_type <= EMappableObjectType::PlasmaDoorFloor2)
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{
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return x10_transform;
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}
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return zeus::CTransform::Translate(x10_transform.origin);
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zeus::CTransform CMappableObject::AdjustTransformForType() {
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const float doorCenterX = g_tweakAutoMapper->GetDoorCenter().x();
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const float doorCenterZ = g_tweakAutoMapper->GetDoorCenter().z();
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if (x0_type == EMappableObjectType::BigDoor1) {
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zeus::CTransform orientation;
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orientation.origin = {-1.4f * doorCenterX, 0.0f, 0.0f};
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orientation.rotateLocalZ(zeus::degToRad(90.0f));
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return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
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} else if (x0_type == EMappableObjectType::BigDoor2) {
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zeus::CTransform orientation;
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orientation.origin = {0.f, -2.0f * doorCenterZ, -1.4f * doorCenterX};
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orientation.rotateLocalZ(zeus::degToRad(-90.f));
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return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
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} else if (x0_type == EMappableObjectType::IceDoorCeiling || x0_type == EMappableObjectType::WaveDoorCeiling ||
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x0_type == EMappableObjectType::PlasmaDoorCeiling) {
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zeus::CTransform orientation;
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orientation.origin = {-1.65f * doorCenterX, 0.f, -1.5f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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} else if (x0_type == EMappableObjectType::IceDoorFloor || x0_type == EMappableObjectType::WaveDoorFloor ||
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x0_type == EMappableObjectType::PlasmaDoorFloor) {
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zeus::CTransform orientation;
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orientation.origin = {-1.65f * doorCenterX, 0.f, -1.f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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} else if ((u32(x0_type) - u32(EMappableObjectType::IceDoorFloor2)) <= u32(EMappableObjectType::ShieldDoor) ||
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x0_type == EMappableObjectType::PlasmaDoorFloor2) {
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zeus::CTransform orientation;
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orientation.origin = {-0.49f * doorCenterX, 0.f, -1.f * doorCenterZ};
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orientation.rotateLocalY(zeus::degToRad(90.f));
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return x10_transform * orientation;
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} else if (x0_type >= EMappableObjectType::BlueDoor || x0_type <= EMappableObjectType::PlasmaDoorFloor2) {
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return x10_transform;
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}
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return zeus::CTransform::Translate(x10_transform.origin);
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}
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std::pair<zeus::CColor, zeus::CColor>
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CMappableObject::GetDoorColors(int curAreaId, const CMapWorldInfo& mwInfo, float alpha) const
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{
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zeus::CColor color = {1.f, 0.f, 1.f, 1.f};
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if (x8_objId.AreaNum() == curAreaId)
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{
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if (mwInfo.IsDoorVisited(x8_objId) && x0_type == EMappableObjectType::ShieldDoor)
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{
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color = g_tweakAutoMapper->GetDoorColor(0);
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}
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else
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{
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int colorIdx = 0;
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switch (x0_type)
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{
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case EMappableObjectType::ShieldDoor:
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colorIdx = 1;
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break;
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case EMappableObjectType::IceDoor:
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case EMappableObjectType::IceDoorCeiling:
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case EMappableObjectType::IceDoorFloor:
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case EMappableObjectType::IceDoorFloor2:
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colorIdx = 2;
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break;
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case EMappableObjectType::WaveDoor:
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case EMappableObjectType::WaveDoorCeiling:
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case EMappableObjectType::WaveDoorFloor:
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case EMappableObjectType::WaveDoorFloor2:
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colorIdx = 3;
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break;
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case EMappableObjectType::PlasmaDoor:
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case EMappableObjectType::PlasmaDoorCeiling:
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case EMappableObjectType::PlasmaDoorFloor:
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case EMappableObjectType::PlasmaDoorFloor2:
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colorIdx = 4;
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default: break;
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}
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color = g_tweakAutoMapper->GetDoorColor(colorIdx);
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}
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}
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else if (mwInfo.IsDoorVisited(x8_objId))
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{
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color = g_tweakAutoMapper->GetOpenDoorColor();
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}
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else
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{
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color = zeus::CColor::skClear;
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std::pair<zeus::CColor, zeus::CColor> CMappableObject::GetDoorColors(int curAreaId, const CMapWorldInfo& mwInfo,
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float alpha) const {
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zeus::CColor color = {1.f, 0.f, 1.f, 1.f};
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if (x8_objId.AreaNum() == curAreaId) {
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if (mwInfo.IsDoorVisited(x8_objId) && x0_type == EMappableObjectType::ShieldDoor) {
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color = g_tweakAutoMapper->GetDoorColor(0);
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} else {
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int colorIdx = 0;
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switch (x0_type) {
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case EMappableObjectType::ShieldDoor:
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colorIdx = 1;
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break;
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case EMappableObjectType::IceDoor:
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case EMappableObjectType::IceDoorCeiling:
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case EMappableObjectType::IceDoorFloor:
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case EMappableObjectType::IceDoorFloor2:
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colorIdx = 2;
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break;
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case EMappableObjectType::WaveDoor:
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case EMappableObjectType::WaveDoorCeiling:
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case EMappableObjectType::WaveDoorFloor:
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case EMappableObjectType::WaveDoorFloor2:
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colorIdx = 3;
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break;
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case EMappableObjectType::PlasmaDoor:
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case EMappableObjectType::PlasmaDoorCeiling:
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case EMappableObjectType::PlasmaDoorFloor:
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case EMappableObjectType::PlasmaDoorFloor2:
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colorIdx = 4;
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default:
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break;
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}
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color = g_tweakAutoMapper->GetDoorColor(colorIdx);
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}
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} else if (mwInfo.IsDoorVisited(x8_objId)) {
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color = g_tweakAutoMapper->GetOpenDoorColor();
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} else {
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color = zeus::CColor::skClear;
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}
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color.a() *= alpha;
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return {color, zeus::CColor(std::min(1.4f * color.r(), 1.f),
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std::min(1.4f * color.g(), 1.f),
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std::min(1.4f * color.b(), 1.f),
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std::min(1.4f * color.a(), 1.f))};
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color.a() *= alpha;
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return {color, zeus::CColor(std::min(1.4f * color.r(), 1.f), std::min(1.4f * color.g(), 1.f),
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std::min(1.4f * color.b(), 1.f), std::min(1.4f * color.a(), 1.f))};
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}
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void CMappableObject::PostConstruct(const void *)
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{
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x10_transform = AdjustTransformForType();
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}
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void CMappableObject::PostConstruct(const void*) { x10_transform = AdjustTransformForType(); }
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void CMappableObject::Draw(int curArea, const CMapWorldInfo& mwInfo,
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float alpha, bool needsVtxLoad) const
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{
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if (IsDoorType(x0_type))
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{
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std::pair<zeus::CColor, zeus::CColor> colors = GetDoorColors(curArea, mwInfo, alpha);
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for (int s=0 ; s<6 ; ++s)
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{
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DoorSurface& ds = const_cast<DoorSurface&>(*m_doorSurface);
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ds.m_surface.draw(colors.first, s * 4, 4);
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CLineRenderer& line = ds.m_outline;
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const u32* baseIdx = &DoorIndices[s * 4];
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line.Reset();
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line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
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line.Render();
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}
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}
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else
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{
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CAssetId iconRes;
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zeus::CColor iconColor = zeus::CColor::skWhite;
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switch (x0_type)
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{
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case EMappableObjectType::DownArrowYellow:
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iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
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iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
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break;
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case EMappableObjectType::UpArrowYellow:
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iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
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iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
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break;
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case EMappableObjectType::DownArrowGreen:
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iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
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iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
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break;
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case EMappableObjectType::UpArrowGreen:
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iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
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iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
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break;
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case EMappableObjectType::DownArrowRed:
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iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
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iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
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break;
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case EMappableObjectType::UpArrowRed:
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iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
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iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
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break;
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case EMappableObjectType::SaveStation:
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iconRes = g_tweakPlayerRes->x4_saveStationIcon;
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break;
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case EMappableObjectType::MissileStation:
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iconRes = g_tweakPlayerRes->x8_missileStationIcon;
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break;
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default:
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iconRes = g_tweakPlayerRes->xc_elevatorIcon;
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break;
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}
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iconColor.a() *= alpha;
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TLockedToken<CTexture> tex = g_SimplePool->GetObj(SObjectTag{FOURCC('TXTR'), iconRes});
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if (!m_texQuadFilter || m_texQuadFilter->GetTex().GetObj() != tex.GetObj())
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const_cast<CMappableObject*>(this)->m_texQuadFilter.emplace(EFilterType::Add, tex,
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CTexturedQuadFilter::ZTest::GEqual);
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CTexturedQuadFilter::Vert verts[4] =
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{
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{{-2.6f, 0.f, 2.6f}, {0.f, 1.f}},
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{{-2.6f, 0.f, -2.6f}, {0.f, 0.f}},
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{{2.6f, 0.f, 2.6f}, {1.f, 1.f}},
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{{2.6f, 0.f, -2.6f}, {1.f, 0.f}}
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};
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const_cast<CMappableObject*>(this)->m_texQuadFilter->drawVerts(iconColor, verts);
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}
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}
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void CMappableObject::DrawDoorSurface(int curArea, const CMapWorldInfo& mwInfo,
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float alpha, int surfIdx, bool needsVtxLoad) const
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{
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void CMappableObject::Draw(int curArea, const CMapWorldInfo& mwInfo, float alpha, bool needsVtxLoad) const {
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if (IsDoorType(x0_type)) {
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std::pair<zeus::CColor, zeus::CColor> colors = GetDoorColors(curArea, mwInfo, alpha);
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DoorSurface& ds = const_cast<DoorSurface&>(*m_doorSurface);
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ds.m_surface.draw(colors.first, surfIdx * 4, 4);
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CLineRenderer& line = ds.m_outline;
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const u32* baseIdx = &DoorIndices[surfIdx * 4];
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line.Reset();
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line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
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line.Render();
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}
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zeus::CVector3f CMappableObject::BuildSurfaceCenterPoint(int surfIdx) const
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{
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const zeus::CVector3f& doorCenter = g_tweakAutoMapper->GetDoorCenter();
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switch (surfIdx)
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{
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case 0:
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return x10_transform * zeus::CVector3f::skZero;
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case 1:
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return x10_transform * zeus::CVector3f{0.f, 0.f, 2.f * doorCenter.x()};
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case 2:
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return x10_transform * zeus::CVector3f{0.f, -doorCenter.y(), 0.f};
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case 3:
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return x10_transform * zeus::CVector3f{0.f, doorCenter.y(), 0.f};
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case 4:
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return x10_transform * zeus::CVector3f{-doorCenter.x(), 0.f, 0.f};
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case 5:
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return x10_transform * zeus::CVector3f{doorCenter.x(), 0.f, 0.f};
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default: break;
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for (int s = 0; s < 6; ++s) {
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DoorSurface& ds = const_cast<DoorSurface&>(*m_doorSurface);
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ds.m_surface.draw(colors.first, s * 4, 4);
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CLineRenderer& line = ds.m_outline;
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const u32* baseIdx = &DoorIndices[s * 4];
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line.Reset();
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line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
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line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
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line.Render();
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}
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return {};
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}
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bool CMappableObject::IsVisibleToAutoMapper(bool worldVis, const CMapWorldInfo& mwInfo) const
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{
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bool areaVis = mwInfo.IsAreaVisible(x8_objId.AreaNum());
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switch (x4_visibilityMode)
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{
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case EVisMode::Always:
|
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} else {
|
||||
CAssetId iconRes;
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zeus::CColor iconColor = zeus::CColor::skWhite;
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switch (x0_type) {
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case EMappableObjectType::DownArrowYellow:
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iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||
iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
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break;
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case EMappableObjectType::UpArrowYellow:
|
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iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
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iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
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break;
|
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case EMappableObjectType::DownArrowGreen:
|
||||
iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||
iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
|
||||
break;
|
||||
case EMappableObjectType::UpArrowGreen:
|
||||
iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
||||
iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
|
||||
break;
|
||||
case EMappableObjectType::DownArrowRed:
|
||||
iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
|
||||
iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
|
||||
break;
|
||||
case EMappableObjectType::UpArrowRed:
|
||||
iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
|
||||
iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
|
||||
break;
|
||||
case EMappableObjectType::SaveStation:
|
||||
iconRes = g_tweakPlayerRes->x4_saveStationIcon;
|
||||
break;
|
||||
case EMappableObjectType::MissileStation:
|
||||
iconRes = g_tweakPlayerRes->x8_missileStationIcon;
|
||||
break;
|
||||
default:
|
||||
return true;
|
||||
case EVisMode::MapStationOrVisit:
|
||||
case EVisMode::MapStationOrVisit2:
|
||||
return worldVis || areaVis;
|
||||
case EVisMode::Visit:
|
||||
if (IsDoorType(x0_type))
|
||||
return mwInfo.IsDoorVisited(x8_objId);
|
||||
return areaVis;
|
||||
case EVisMode::Never:
|
||||
return false;
|
||||
iconRes = g_tweakPlayerRes->xc_elevatorIcon;
|
||||
break;
|
||||
}
|
||||
|
||||
iconColor.a() *= alpha;
|
||||
|
||||
TLockedToken<CTexture> tex = g_SimplePool->GetObj(SObjectTag{FOURCC('TXTR'), iconRes});
|
||||
if (!m_texQuadFilter || m_texQuadFilter->GetTex().GetObj() != tex.GetObj())
|
||||
const_cast<CMappableObject*>(this)->m_texQuadFilter.emplace(EFilterType::Add, tex,
|
||||
CTexturedQuadFilter::ZTest::GEqual);
|
||||
|
||||
CTexturedQuadFilter::Vert verts[4] = {{{-2.6f, 0.f, 2.6f}, {0.f, 1.f}},
|
||||
{{-2.6f, 0.f, -2.6f}, {0.f, 0.f}},
|
||||
{{2.6f, 0.f, 2.6f}, {1.f, 1.f}},
|
||||
{{2.6f, 0.f, -2.6f}, {1.f, 0.f}}};
|
||||
const_cast<CMappableObject*>(this)->m_texQuadFilter->drawVerts(iconColor, verts);
|
||||
}
|
||||
}
|
||||
|
||||
void CMappableObject::DrawDoorSurface(int curArea, const CMapWorldInfo& mwInfo, float alpha, int surfIdx,
|
||||
bool needsVtxLoad) const {
|
||||
std::pair<zeus::CColor, zeus::CColor> colors = GetDoorColors(curArea, mwInfo, alpha);
|
||||
DoorSurface& ds = const_cast<DoorSurface&>(*m_doorSurface);
|
||||
ds.m_surface.draw(colors.first, surfIdx * 4, 4);
|
||||
CLineRenderer& line = ds.m_outline;
|
||||
const u32* baseIdx = &DoorIndices[surfIdx * 4];
|
||||
line.Reset();
|
||||
line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
|
||||
line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
|
||||
line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
|
||||
line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
|
||||
line.Render();
|
||||
}
|
||||
|
||||
zeus::CVector3f CMappableObject::BuildSurfaceCenterPoint(int surfIdx) const {
|
||||
const zeus::CVector3f& doorCenter = g_tweakAutoMapper->GetDoorCenter();
|
||||
|
||||
switch (surfIdx) {
|
||||
case 0:
|
||||
return x10_transform * zeus::CVector3f::skZero;
|
||||
case 1:
|
||||
return x10_transform * zeus::CVector3f{0.f, 0.f, 2.f * doorCenter.x()};
|
||||
case 2:
|
||||
return x10_transform * zeus::CVector3f{0.f, -doorCenter.y(), 0.f};
|
||||
case 3:
|
||||
return x10_transform * zeus::CVector3f{0.f, doorCenter.y(), 0.f};
|
||||
case 4:
|
||||
return x10_transform * zeus::CVector3f{-doorCenter.x(), 0.f, 0.f};
|
||||
case 5:
|
||||
return x10_transform * zeus::CVector3f{doorCenter.x(), 0.f, 0.f};
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
bool CMappableObject::IsVisibleToAutoMapper(bool worldVis, const CMapWorldInfo& mwInfo) const {
|
||||
bool areaVis = mwInfo.IsAreaVisible(x8_objId.AreaNum());
|
||||
switch (x4_visibilityMode) {
|
||||
case EVisMode::Always:
|
||||
default:
|
||||
return true;
|
||||
case EVisMode::MapStationOrVisit:
|
||||
case EVisMode::MapStationOrVisit2:
|
||||
return worldVis || areaVis;
|
||||
case EVisMode::Visit:
|
||||
if (IsDoorType(x0_type))
|
||||
return mwInfo.IsDoorVisited(x8_objId);
|
||||
return areaVis;
|
||||
case EVisMode::Never:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
boo::ObjToken<boo::IGraphicsBufferS> CMappableObject::g_doorVbo;
|
||||
boo::ObjToken<boo::IGraphicsBufferS> CMappableObject::g_doorIbo;
|
||||
|
||||
void CMappableObject::ReadAutoMapperTweaks(const ITweakAutoMapper& tweaks)
|
||||
{
|
||||
const zeus::CVector3f& center = tweaks.GetDoorCenter();
|
||||
zeus::simd_floats centerF(center.mSimd);
|
||||
zeus::CVector3f* doorVerts = const_cast<zeus::CVector3f*>(&CMappableObject::skDoorVerts[0]);
|
||||
/* Wrap door verts around -Z to build surface */
|
||||
doorVerts[0].assign( -centerF[2], -centerF[1], 0.f);
|
||||
doorVerts[1].assign( -centerF[2], -centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[2].assign( -centerF[2], centerF[1], 0.f);
|
||||
doorVerts[3].assign( -centerF[2], centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[4].assign(.2f * -centerF[2], -centerF[1], 0.f);
|
||||
doorVerts[5].assign(.2f * -centerF[2], -centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[6].assign(.2f * -centerF[2], centerF[1], 0.f);
|
||||
doorVerts[7].assign(.2f * -centerF[2], centerF[1], 2.f * centerF[0]);
|
||||
void CMappableObject::ReadAutoMapperTweaks(const ITweakAutoMapper& tweaks) {
|
||||
const zeus::CVector3f& center = tweaks.GetDoorCenter();
|
||||
zeus::simd_floats centerF(center.mSimd);
|
||||
zeus::CVector3f* doorVerts = const_cast<zeus::CVector3f*>(&CMappableObject::skDoorVerts[0]);
|
||||
/* Wrap door verts around -Z to build surface */
|
||||
doorVerts[0].assign(-centerF[2], -centerF[1], 0.f);
|
||||
doorVerts[1].assign(-centerF[2], -centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[2].assign(-centerF[2], centerF[1], 0.f);
|
||||
doorVerts[3].assign(-centerF[2], centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[4].assign(.2f * -centerF[2], -centerF[1], 0.f);
|
||||
doorVerts[5].assign(.2f * -centerF[2], -centerF[1], 2.f * centerF[0]);
|
||||
doorVerts[6].assign(.2f * -centerF[2], centerF[1], 0.f);
|
||||
doorVerts[7].assign(.2f * -centerF[2], centerF[1], 2.f * centerF[0]);
|
||||
|
||||
CGraphics::CommitResources([](boo::IGraphicsDataFactory::Context& ctx)
|
||||
{
|
||||
g_doorVbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, skDoorVerts, 16, 8);
|
||||
g_doorIbo = ctx.newStaticBuffer(boo::BufferUse::Index, DoorIndices, 4, 24);
|
||||
return true;
|
||||
} BooTrace);
|
||||
CGraphics::CommitResources([](boo::IGraphicsDataFactory::Context& ctx) {
|
||||
g_doorVbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, skDoorVerts, 16, 8);
|
||||
g_doorIbo = ctx.newStaticBuffer(boo::BufferUse::Index, DoorIndices, 4, 24);
|
||||
return true;
|
||||
} BooTrace);
|
||||
}
|
||||
|
||||
void CMappableObject::Shutdown()
|
||||
{
|
||||
g_doorVbo.reset();
|
||||
g_doorIbo.reset();
|
||||
}
|
||||
void CMappableObject::Shutdown() {
|
||||
g_doorVbo.reset();
|
||||
g_doorIbo.reset();
|
||||
}
|
||||
} // namespace urde
|
||||
|
||||
Reference in New Issue
Block a user