mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 07:07:42 +00:00
New code style refactor
This commit is contained in:
@@ -1,26 +1,23 @@
|
||||
#include "CMainFlowBase.hpp"
|
||||
#include "CArchitectureMessage.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
namespace urde {
|
||||
|
||||
CIOWin::EMessageReturn CMainFlowBase::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue)
|
||||
{
|
||||
switch (msg.GetType())
|
||||
{
|
||||
case EArchMsgType::TimerTick:
|
||||
AdvanceGameState(queue);
|
||||
break;
|
||||
case EArchMsgType::SetGameState:
|
||||
{
|
||||
const CArchMsgParmInt32& state = MakeMsg::GetParmNewGameflowState(msg);
|
||||
x14_gameState = EClientFlowStates(state.x4_parm);
|
||||
SetGameState(x14_gameState, queue);
|
||||
return EMessageReturn::Exit;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return EMessageReturn::Normal;
|
||||
CIOWin::EMessageReturn CMainFlowBase::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue) {
|
||||
switch (msg.GetType()) {
|
||||
case EArchMsgType::TimerTick:
|
||||
AdvanceGameState(queue);
|
||||
break;
|
||||
case EArchMsgType::SetGameState: {
|
||||
const CArchMsgParmInt32& state = MakeMsg::GetParmNewGameflowState(msg);
|
||||
x14_gameState = EClientFlowStates(state.x4_parm);
|
||||
SetGameState(x14_gameState, queue);
|
||||
return EMessageReturn::Exit;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return EMessageReturn::Normal;
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace urde
|
||||
|
||||
Reference in New Issue
Block a user