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New code style refactor
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@@ -3,15 +3,12 @@
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#include "zeus/CQuaternion.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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namespace urde {
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struct CAnimPerSegmentData
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{
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zeus::CQuaternion x0_rotation;
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zeus::CVector3f x10_offset;
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bool x1c_hasOffset = false;
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struct CAnimPerSegmentData {
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zeus::CQuaternion x0_rotation;
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zeus::CVector3f x10_offset;
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bool x1c_hasOffset = false;
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};
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}
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} // namespace urde
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