mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 03:07:41 +00:00
New code style refactor
This commit is contained in:
@@ -5,99 +5,94 @@
|
||||
#include "CAnimSource.hpp"
|
||||
#include "CParticleData.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
namespace urde {
|
||||
|
||||
class IAnimSourceInfo
|
||||
{
|
||||
class IAnimSourceInfo {
|
||||
public:
|
||||
virtual ~IAnimSourceInfo() = default;
|
||||
virtual bool HasPOIData() const=0;
|
||||
virtual const std::vector<CBoolPOINode>& GetBoolPOIStream() const=0;
|
||||
virtual const std::vector<CInt32POINode>& GetInt32POIStream() const=0;
|
||||
virtual const std::vector<CParticlePOINode>& GetParticlePOIStream() const=0;
|
||||
virtual const std::vector<CSoundPOINode>& GetSoundPOIStream() const=0;
|
||||
virtual CCharAnimTime GetAnimationDuration() const=0;
|
||||
virtual ~IAnimSourceInfo() = default;
|
||||
virtual bool HasPOIData() const = 0;
|
||||
virtual const std::vector<CBoolPOINode>& GetBoolPOIStream() const = 0;
|
||||
virtual const std::vector<CInt32POINode>& GetInt32POIStream() const = 0;
|
||||
virtual const std::vector<CParticlePOINode>& GetParticlePOIStream() const = 0;
|
||||
virtual const std::vector<CSoundPOINode>& GetSoundPOIStream() const = 0;
|
||||
virtual CCharAnimTime GetAnimationDuration() const = 0;
|
||||
};
|
||||
|
||||
class CAnimSourceInfo : public IAnimSourceInfo
|
||||
{
|
||||
TSubAnimTypeToken<CAnimSource> x4_token;
|
||||
class CAnimSourceInfo : public IAnimSourceInfo {
|
||||
TSubAnimTypeToken<CAnimSource> x4_token;
|
||||
|
||||
public:
|
||||
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
|
||||
bool HasPOIData() const;
|
||||
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
|
||||
const std::vector<CInt32POINode>& GetInt32POIStream() const;
|
||||
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
|
||||
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
|
||||
CCharAnimTime GetAnimationDuration() const;
|
||||
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
|
||||
bool HasPOIData() const;
|
||||
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
|
||||
const std::vector<CInt32POINode>& GetInt32POIStream() const;
|
||||
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
|
||||
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
|
||||
CCharAnimTime GetAnimationDuration() const;
|
||||
};
|
||||
|
||||
class CAnimSourceReaderBase : public IAnimReader
|
||||
{
|
||||
class CAnimSourceReaderBase : public IAnimReader {
|
||||
protected:
|
||||
std::unique_ptr<IAnimSourceInfo> x4_sourceInfo;
|
||||
CCharAnimTime xc_curTime;
|
||||
u32 x14_passedBoolCount = 0;
|
||||
u32 x18_passedIntCount = 0;
|
||||
u32 x1c_passedParticleCount = 0;
|
||||
u32 x20_passedSoundCount = 0;
|
||||
std::vector<std::pair<std::string, bool>> x24_boolStates;
|
||||
std::vector<std::pair<std::string, s32>> x34_int32States;
|
||||
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particleStates;
|
||||
std::unique_ptr<IAnimSourceInfo> x4_sourceInfo;
|
||||
CCharAnimTime xc_curTime;
|
||||
u32 x14_passedBoolCount = 0;
|
||||
u32 x18_passedIntCount = 0;
|
||||
u32 x1c_passedParticleCount = 0;
|
||||
u32 x20_passedSoundCount = 0;
|
||||
std::vector<std::pair<std::string, bool>> x24_boolStates;
|
||||
std::vector<std::pair<std::string, s32>> x34_int32States;
|
||||
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particleStates;
|
||||
|
||||
std::set<std::pair<std::string, s32>> GetUniqueParticlePOIs() const;
|
||||
std::set<std::pair<std::string, s32>> GetUniqueInt32POIs() const;
|
||||
std::set<std::pair<std::string, s32>> GetUniqueBoolPOIs() const;
|
||||
std::set<std::pair<std::string, s32>> GetUniqueParticlePOIs() const;
|
||||
std::set<std::pair<std::string, s32>> GetUniqueInt32POIs() const;
|
||||
std::set<std::pair<std::string, s32>> GetUniqueBoolPOIs() const;
|
||||
|
||||
protected:
|
||||
void PostConstruct(const CCharAnimTime& time);
|
||||
void UpdatePOIStates();
|
||||
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
|
||||
const CAnimSourceReaderBase& other);
|
||||
void PostConstruct(const CCharAnimTime& time);
|
||||
void UpdatePOIStates();
|
||||
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo, const CAnimSourceReaderBase& other);
|
||||
|
||||
public:
|
||||
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
|
||||
const CCharAnimTime& time);
|
||||
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo, const CCharAnimTime& time);
|
||||
|
||||
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
bool VGetBoolPOIState(const char* name) const;
|
||||
s32 VGetInt32POIState(const char* name) const;
|
||||
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
|
||||
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
||||
bool VGetBoolPOIState(const char* name) const;
|
||||
s32 VGetInt32POIState(const char* name) const;
|
||||
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
|
||||
|
||||
using IAnimReader::VGetOffset;
|
||||
virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const=0;
|
||||
virtual bool VSupportsReverseView() const=0;
|
||||
virtual SAdvancementResults VReverseView(const CCharAnimTime& time)=0;
|
||||
using IAnimReader::VGetOffset;
|
||||
virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const = 0;
|
||||
virtual bool VSupportsReverseView() const = 0;
|
||||
virtual SAdvancementResults VReverseView(const CCharAnimTime& time) = 0;
|
||||
|
||||
const CCharAnimTime& GetCurTime() const { return xc_curTime; }
|
||||
const CCharAnimTime& GetCurTime() const { return xc_curTime; }
|
||||
};
|
||||
|
||||
class CAnimSourceReader : public CAnimSourceReaderBase
|
||||
{
|
||||
TSubAnimTypeToken<CAnimSource> x54_source;
|
||||
CSteadyStateAnimInfo x64_steadyStateInfo;
|
||||
public:
|
||||
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
|
||||
CAnimSourceReader(const CAnimSourceReader& other);
|
||||
class CAnimSourceReader : public CAnimSourceReaderBase {
|
||||
TSubAnimTypeToken<CAnimSource> x54_source;
|
||||
CSteadyStateAnimInfo x64_steadyStateInfo;
|
||||
|
||||
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
bool VSupportsReverseView() const {return true;}
|
||||
void VSetPhase(float);
|
||||
SAdvancementResults VReverseView(const CCharAnimTime& time);
|
||||
std::unique_ptr<IAnimReader> VClone() const;
|
||||
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
|
||||
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
|
||||
SAdvancementResults VAdvanceView(const CCharAnimTime& a);
|
||||
CCharAnimTime VGetTimeRemaining() const;
|
||||
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
|
||||
bool VHasOffset(const CSegId& seg) const;
|
||||
zeus::CVector3f VGetOffset(const CSegId& seg) const;
|
||||
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const;
|
||||
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
|
||||
public:
|
||||
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
|
||||
CAnimSourceReader(const CAnimSourceReader& other);
|
||||
|
||||
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
||||
bool VSupportsReverseView() const { return true; }
|
||||
void VSetPhase(float);
|
||||
SAdvancementResults VReverseView(const CCharAnimTime& time);
|
||||
std::unique_ptr<IAnimReader> VClone() const;
|
||||
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
|
||||
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
|
||||
SAdvancementResults VAdvanceView(const CCharAnimTime& a);
|
||||
CCharAnimTime VGetTimeRemaining() const;
|
||||
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
|
||||
bool VHasOffset(const CSegId& seg) const;
|
||||
zeus::CVector3f VGetOffset(const CSegId& seg) const;
|
||||
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const;
|
||||
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
} // namespace urde
|
||||
|
||||
Reference in New Issue
Block a user