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New code style refactor
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@@ -2,20 +2,17 @@
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#include "CPOINode.hpp"
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namespace urde
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{
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namespace urde {
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class IAnimSourceInfo;
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class CBoolPOINode : public CPOINode
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{
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bool x38_val = false;
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class CBoolPOINode : public CPOINode {
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bool x38_val = false;
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public:
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CBoolPOINode();
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CBoolPOINode(CInputStream& in);
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bool GetValue() const {return x38_val;}
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static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node,
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const CCharAnimTime& startTime);
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CBoolPOINode();
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CBoolPOINode(CInputStream& in);
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bool GetValue() const { return x38_val; }
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static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime);
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};
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}
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} // namespace urde
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