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New code style refactor
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@@ -2,23 +2,20 @@
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#include "CPOINode.hpp"
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namespace urde
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{
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namespace urde {
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class IAnimSourceInfo;
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class CInt32POINode : public CPOINode
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{
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s32 x38_val;
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std::string x3c_locatorName;
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public:
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CInt32POINode();
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CInt32POINode(CInputStream& in);
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s32 GetValue() const {return x38_val;}
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std::string_view GetLocatorName() const {return x3c_locatorName;}
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class CInt32POINode : public CPOINode {
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s32 x38_val;
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std::string x3c_locatorName;
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static CInt32POINode CopyNodeMinusStartTime(const CInt32POINode& node,
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const CCharAnimTime& startTime);
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public:
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CInt32POINode();
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CInt32POINode(CInputStream& in);
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s32 GetValue() const { return x38_val; }
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std::string_view GetLocatorName() const { return x3c_locatorName; }
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static CInt32POINode CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime);
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};
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}
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} // namespace urde
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