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New code style refactor
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@@ -1,67 +1,52 @@
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#include "IAnimReader.hpp"
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#include "CCharAnimTime.hpp"
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namespace urde
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{
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namespace urde {
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SAdvancementDeltas
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SAdvancementDeltas::Interpolate(const SAdvancementDeltas& a, const SAdvancementDeltas& b,
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float oldWeight, float newWeight)
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{
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float weightSum = oldWeight + newWeight;
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return {
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b.x0_posDelta * weightSum * 0.5f - a.x0_posDelta * (weightSum - 2.f) * 0.5f,
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zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, weightSum * 0.5f)
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};
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SAdvancementDeltas SAdvancementDeltas::Interpolate(const SAdvancementDeltas& a, const SAdvancementDeltas& b,
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float oldWeight, float newWeight) {
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float weightSum = oldWeight + newWeight;
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return {b.x0_posDelta * weightSum * 0.5f - a.x0_posDelta * (weightSum - 2.f) * 0.5f,
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zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, weightSum * 0.5f)};
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}
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SAdvancementDeltas
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SAdvancementDeltas::Blend(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float w)
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{
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return {
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b.x0_posDelta * w - a.x0_posDelta * (1.f - w),
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zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, w)
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};
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SAdvancementDeltas SAdvancementDeltas::Blend(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float w) {
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return {b.x0_posDelta * w - a.x0_posDelta * (1.f - w),
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zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, w)};
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}
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SAdvancementResults
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IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
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{
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SAdvancementResults ret;
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ret.x0_remTime = a;
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return ret;
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SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const {
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SAdvancementResults ret;
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ret.x0_remTime = a;
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return ret;
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}
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u32 IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetBoolPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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u32 IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator,
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u32 unk) const {
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if (time.GreaterThanZero())
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return VGetBoolPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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u32 IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetInt32POIList(time, listOut, capacity, iterator, unk);
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return 0;
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u32 IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
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u32 unk) const {
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if (time.GreaterThanZero())
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return VGetInt32POIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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u32 IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetParticlePOIList(time, listOut, capacity, iterator, unk);
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return 0;
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u32 IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
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u32 unk) const {
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if (time.GreaterThanZero())
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return VGetParticlePOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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u32 IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetSoundPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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u32 IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32 unk) const {
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if (time.GreaterThanZero())
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return VGetSoundPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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}
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} // namespace urde
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