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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 02:27:43 +00:00

New code style refactor

This commit is contained in:
Jack Andersen
2018-12-07 19:30:43 -10:00
parent 41ae32be31
commit 636c82a568
1451 changed files with 171430 additions and 203303 deletions

View File

@@ -4,8 +4,7 @@
#include "CModel.hpp"
#include "optional.hpp"
namespace urde
{
namespace urde {
class CModel;
class CSkinRules;
class CCharLayoutInfo;
@@ -13,61 +12,48 @@ class CPoseAsTransforms;
class CVertexMorphEffect;
class IObjectStore;
class CSkinnedModel
{
friend class CBooModel;
std::unique_ptr<CBooModel> m_modelInst;
TLockedToken<CModel> x4_model;
TLockedToken<CSkinRules> x10_skinRules;
TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>> m_vertWorkspace;
bool m_modifiedVBO = false;
class CSkinnedModel {
friend class CBooModel;
std::unique_ptr<CBooModel> m_modelInst;
TLockedToken<CModel> x4_model;
TLockedToken<CSkinRules> x10_skinRules;
TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>> m_vertWorkspace;
bool m_modifiedVBO = false;
public:
enum class EDataOwnership
{
Zero,
One
};
CSkinnedModel(TLockedToken<CModel> model,
TLockedToken<CSkinRules> skinRules,
TLockedToken<CCharLayoutInfo> layoutInfo,
int shaderIdx, int drawInsts);
CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules,
CAssetId layoutInfo, int shaderIdx, int drawInsts);
enum class EDataOwnership { Zero, One };
CSkinnedModel(TLockedToken<CModel> model, TLockedToken<CSkinRules> skinRules,
TLockedToken<CCharLayoutInfo> layoutInfo, int shaderIdx, int drawInsts);
CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx,
int drawInsts);
const TLockedToken<CModel>& GetModel() const {return x4_model;}
const std::unique_ptr<CBooModel>& GetModelInst() const {return m_modelInst;}
const TLockedToken<CSkinRules>& GetSkinRules() const {return x10_skinRules;}
const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const {return x1c_layoutInfo;}
const TLockedToken<CModel>& GetModel() const { return x4_model; }
const std::unique_ptr<CBooModel>& GetModelInst() const { return m_modelInst; }
const TLockedToken<CSkinRules>& GetSkinRules() const { return x10_skinRules; }
const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const { return x1c_layoutInfo; }
void Calculate(const CPoseAsTransforms& pose,
const CModelFlags& drawFlags,
const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes);
void Draw(const CModelFlags& drawFlags) const;
void Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
const std::experimental::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
void Draw(const CModelFlags& drawFlags) const;
typedef void(*FPointGenerator)(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
static void SetPointGeneratorFunc(void* ctx, FPointGenerator func)
{
g_PointGenFunc = func;
g_PointGenCtx = ctx;
}
static void ClearPointGeneratorFunc()
{
g_PointGenFunc = nullptr;
}
static FPointGenerator g_PointGenFunc;
static void* g_PointGenCtx;
typedef void (*FPointGenerator)(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
static void SetPointGeneratorFunc(void* ctx, FPointGenerator func) {
g_PointGenFunc = func;
g_PointGenCtx = ctx;
}
static void ClearPointGeneratorFunc() { g_PointGenFunc = nullptr; }
static FPointGenerator g_PointGenFunc;
static void* g_PointGenCtx;
};
class CMorphableSkinnedModel : public CSkinnedModel
{
std::unique_ptr<float[]> x40_morphMagnitudes;
class CMorphableSkinnedModel : public CSkinnedModel {
std::unique_ptr<float[]> x40_morphMagnitudes;
public:
CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules,
CAssetId layoutInfo, int shaderIdx, int drawInsts);
const float* GetMorphMagnitudes() const { return x40_morphMagnitudes.get(); }
CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx,
int drawInsts);
const float* GetMorphMagnitudes() const { return x40_morphMagnitudes.get(); }
};
}
} // namespace urde