mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 11:47:43 +00:00
New code style refactor
This commit is contained in:
@@ -1,21 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
namespace urde
|
||||
{
|
||||
namespace urde {
|
||||
class CParticleGen;
|
||||
|
||||
class IWeaponRenderer
|
||||
{
|
||||
class IWeaponRenderer {
|
||||
public:
|
||||
virtual ~IWeaponRenderer() = default;
|
||||
virtual void AddParticleGen(const CParticleGen&)=0;
|
||||
virtual ~IWeaponRenderer() = default;
|
||||
virtual void AddParticleGen(const CParticleGen&) = 0;
|
||||
};
|
||||
|
||||
class CDefaultWeaponRenderer : public IWeaponRenderer
|
||||
{
|
||||
class CDefaultWeaponRenderer : public IWeaponRenderer {
|
||||
public:
|
||||
void AddParticleGen(const CParticleGen&);
|
||||
void AddParticleGen(const CParticleGen&);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
} // namespace urde
|
||||
|
||||
Reference in New Issue
Block a user