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New code style refactor
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@@ -3,39 +3,31 @@
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#include "CIOWin.hpp"
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#include "RetroTypes.hpp"
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namespace urde
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{
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namespace urde {
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class CErrorOutputWindow : public CIOWin
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{
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class CErrorOutputWindow : public CIOWin {
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public:
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enum class State
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{
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Zero,
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One,
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Two
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};
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enum class State { Zero, One, Two };
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private:
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State x14_state = State::Zero;
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union
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{
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struct
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{
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bool x18_24_;
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bool x18_25_;
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bool x18_26_;
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bool x18_27_;
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bool x18_28_;
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};
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u16 dummy = 0;
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State x14_state = State::Zero;
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union {
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struct {
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bool x18_24_;
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bool x18_25_;
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bool x18_26_;
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bool x18_27_;
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bool x18_28_;
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};
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const wchar_t* x1c_msg;
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u16 dummy = 0;
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};
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const wchar_t* x1c_msg;
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public:
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CErrorOutputWindow(bool);
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EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
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bool GetIsContinueDraw() const { return int(x14_state) < 2; }
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void Draw() const;
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CErrorOutputWindow(bool);
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EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
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bool GetIsContinueDraw() const { return int(x14_state) < 2; }
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void Draw() const;
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};
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}
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} // namespace urde
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