mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 05:07:43 +00:00
New code style refactor
This commit is contained in:
@@ -6,29 +6,23 @@
|
||||
#include "CGameState.hpp"
|
||||
#include "MP1.hpp"
|
||||
|
||||
namespace urde::MP1
|
||||
{
|
||||
namespace urde::MP1 {
|
||||
|
||||
CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue)
|
||||
{
|
||||
CMain* m = static_cast<CMain*>(g_Main);
|
||||
CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue) {
|
||||
CMain* m = static_cast<CMain*>(g_Main);
|
||||
|
||||
const EArchMsgType msgType = msg.GetType();
|
||||
if (msgType == EArchMsgType::SetGameState)
|
||||
{
|
||||
CSfxManager::KillAll(CSfxManager::ESfxChannels::Game);
|
||||
CSfxManager::TurnOnChannel(CSfxManager::ESfxChannels::Game);
|
||||
const EArchMsgType msgType = msg.GetType();
|
||||
if (msgType == EArchMsgType::SetGameState) {
|
||||
CSfxManager::KillAll(CSfxManager::ESfxChannels::Game);
|
||||
CSfxManager::TurnOnChannel(CSfxManager::ESfxChannels::Game);
|
||||
} else if (msgType == EArchMsgType::QuitGameplay) {
|
||||
if (g_GameState->GetWorldTransitionManager()->GetTransType() == CWorldTransManager::ETransType::Disabled ||
|
||||
m->GetFlowState() != EFlowState::None) {
|
||||
CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default);
|
||||
CSfxManager::KillAll(CSfxManager::ESfxChannels::Game);
|
||||
}
|
||||
else if (msgType == EArchMsgType::QuitGameplay)
|
||||
{
|
||||
if (g_GameState->GetWorldTransitionManager()->GetTransType() == CWorldTransManager::ETransType::Disabled ||
|
||||
m->GetFlowState() != EFlowState::None)
|
||||
{
|
||||
CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default);
|
||||
CSfxManager::KillAll(CSfxManager::ESfxChannels::Game);
|
||||
}
|
||||
}
|
||||
return EMessageReturn::Normal;
|
||||
}
|
||||
return EMessageReturn::Normal;
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace urde::MP1
|
||||
|
||||
Reference in New Issue
Block a user