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New code style refactor
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@@ -6,68 +6,56 @@
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#include "CDecalDescription.hpp"
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#include "CRandom16.hpp"
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namespace urde
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{
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namespace urde {
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struct SQuadDescr;
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struct CQuadDecal
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{
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union
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{
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struct
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{
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bool x0_24_invalid : 1;
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};
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u32 _dummy = 0;
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struct CQuadDecal {
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union {
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struct {
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bool x0_24_invalid : 1;
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};
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s32 x4_lifetime = 0;
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float x8_rotation = 0.f;
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const SQuadDescr* m_desc = nullptr;
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CQuadDecal() = default;
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CQuadDecal(s32 i, float f)
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: x4_lifetime(i),
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x8_rotation(f)
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{
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x0_24_invalid = true;
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}
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u32 _dummy = 0;
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};
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s32 x4_lifetime = 0;
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float x8_rotation = 0.f;
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const SQuadDescr* m_desc = nullptr;
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CQuadDecal() = default;
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CQuadDecal(s32 i, float f) : x4_lifetime(i), x8_rotation(f) { x0_24_invalid = true; }
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boo::ObjToken<boo::IGraphicsBufferD> m_instBuf;
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boo::ObjToken<boo::IGraphicsBufferD> m_uniformBuf;
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boo::ObjToken<boo::IShaderDataBinding> m_normalDataBind;
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boo::ObjToken<boo::IShaderDataBinding> m_redToAlphaDataBind;
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boo::ObjToken<boo::IGraphicsBufferD> m_instBuf;
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boo::ObjToken<boo::IGraphicsBufferD> m_uniformBuf;
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boo::ObjToken<boo::IShaderDataBinding> m_normalDataBind;
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boo::ObjToken<boo::IShaderDataBinding> m_redToAlphaDataBind;
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};
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class CDecal
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{
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friend class CDecalManager;
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static bool sMoveRedToAlphaBuffer;
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static CRandom16 sDecalRandom;
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class CDecal {
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friend class CDecalManager;
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static bool sMoveRedToAlphaBuffer;
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static CRandom16 sDecalRandom;
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TLockedToken<CDecalDescription> x0_description;
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zeus::CTransform xc_transform;
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CQuadDecal x3c_decalQuads[2];
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s32 x54_modelLifetime = 0;
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s32 x58_frameIdx = 0;
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union
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{
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struct
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{
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bool x5c_31_quad1Invalid : 1;
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bool x5c_30_quad2Invalid : 1;
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bool x5c_29_modelInvalid : 1;
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};
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u32 x5c_dummy = 0;
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TLockedToken<CDecalDescription> x0_description;
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zeus::CTransform xc_transform;
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CQuadDecal x3c_decalQuads[2];
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s32 x54_modelLifetime = 0;
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s32 x58_frameIdx = 0;
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union {
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struct {
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bool x5c_31_quad1Invalid : 1;
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bool x5c_30_quad2Invalid : 1;
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bool x5c_29_modelInvalid : 1;
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};
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zeus::CVector3f x60_rotation;
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bool InitQuad(CQuadDecal& quad, const SQuadDescr& desc);
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u32 x5c_dummy = 0;
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};
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zeus::CVector3f x60_rotation;
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bool InitQuad(CQuadDecal& quad, const SQuadDescr& desc);
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public:
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CDecal(const TToken<CDecalDescription>& desc, const zeus::CTransform& xf);
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void RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const;
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void RenderMdl() const;
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void Render() const;
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void Update(float dt);
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CDecal(const TToken<CDecalDescription>& desc, const zeus::CTransform& xf);
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void RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const;
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void RenderMdl() const;
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void Render() const;
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void Update(float dt);
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static void SetGlobalSeed(u16);
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static void SetMoveRedToAlphaBuffer(bool);
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static void SetGlobalSeed(u16);
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static void SetMoveRedToAlphaBuffer(bool);
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};
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}
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} // namespace urde
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