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New code style refactor
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@@ -1,7 +1,6 @@
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#include "CParticleGlobals.hpp"
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namespace urde
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{
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namespace urde {
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int CParticleGlobals::g_EmitterTime = 0;
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float CParticleGlobals::g_EmitterTimeReal = 0.0;
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@@ -15,4 +14,4 @@ float CParticleGlobals::g_ParticleLifetimePercentageRemainder = 0.0;
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const std::array<float, 8>* CParticleGlobals::g_particleAccessParameters = nullptr;
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CParticleGlobals::SParticleSystem* CParticleGlobals::g_currentParticleSystem = nullptr;
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}
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} // namespace urde
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