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New code style refactor

This commit is contained in:
Jack Andersen
2018-12-07 19:30:43 -10:00
parent 41ae32be31
commit 636c82a568
1451 changed files with 171430 additions and 203303 deletions

View File

@@ -4,30 +4,28 @@
#include "Graphics/CTexture.hpp"
#include "zeus/CAABox.hpp"
namespace urde
{
namespace urde {
class CStateManager;
class CPlayer;
class CGameArea;
class CActor;
class CMorphBallShadow
{
std::list<const CActor*> x0_actors;
std::list<TAreaId> x18_areas;
std::vector<u32> x30_worldModelBits;
//CTexture x40_;
//TToken<CTexture> xa8_ballFade;
//int xb0_idW;
//int xb4_idH;
zeus::CAABox xb8_shadowVolume;
bool xd0_hasIds = false;
void GatherAreas(const CStateManager& mgr);
bool AreasValid(const CStateManager& mgr) const;
class CMorphBallShadow {
std::list<const CActor*> x0_actors;
std::list<TAreaId> x18_areas;
std::vector<u32> x30_worldModelBits;
// CTexture x40_;
// TToken<CTexture> xa8_ballFade;
// int xb0_idW;
// int xb4_idH;
zeus::CAABox xb8_shadowVolume;
bool xd0_hasIds = false;
void GatherAreas(const CStateManager& mgr);
bool AreasValid(const CStateManager& mgr) const;
public:
void RenderIdBuffer(const zeus::CAABox& aabb, const CStateManager& mgr, CPlayer& player);
void Render(const CStateManager& mgr, float alpha);
void RenderIdBuffer(const zeus::CAABox& aabb, const CStateManager& mgr, CPlayer& player);
void Render(const CStateManager& mgr, float alpha);
};
}
} // namespace urde