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New code style refactor
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@@ -2,22 +2,19 @@
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#include "CEntity.hpp"
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namespace urde
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{
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namespace urde {
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class CScriptCounter : public CEntity {
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s32 x34_initial;
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s32 x38_current;
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s32 x3c_max;
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bool x40_autoReset;
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class CScriptCounter : public CEntity
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{
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s32 x34_initial;
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s32 x38_current;
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s32 x3c_max;
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bool x40_autoReset;
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public:
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CScriptCounter(TUniqueId, std::string_view name, const CEntityInfo& info,
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s32, s32, bool, bool);
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CScriptCounter(TUniqueId, std::string_view name, const CEntityInfo& info, s32, s32, bool, bool);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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};
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}
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} // namespace urde
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