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New code style refactor
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@@ -2,19 +2,17 @@
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#include "CEntity.hpp"
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namespace urde
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{
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class CScriptRelay : public CEntity
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{
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TUniqueId x34_nextRelay = kInvalidUniqueId;
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u32 x38_sendCount = 0;
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namespace urde {
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class CScriptRelay : public CEntity {
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TUniqueId x34_nextRelay = kInvalidUniqueId;
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u32 x38_sendCount = 0;
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public:
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CScriptRelay(TUniqueId, std::string_view, const CEntityInfo&, bool);
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CScriptRelay(TUniqueId, std::string_view, const CEntityInfo&, bool);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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void Think(float, CStateManager& stateMgr);
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void UpdateObjectRef(CStateManager& stateMgr);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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void Think(float, CStateManager& stateMgr);
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void UpdateObjectRef(CStateManager& stateMgr);
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};
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}
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} // namespace urde
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