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New code style refactor
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@@ -2,25 +2,17 @@
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#include "CAnimationParameters.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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namespace urde {
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CSnakeWeedSwarm::CSnakeWeedSwarm(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
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const zeus::CVector3f& pos, const zeus::CVector3f& scale,
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const CAnimationParameters& animParms, const CActorParameters& actParms,
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float f1, float f2, float f3, float f4, float f5, float f6, float f7,
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float f8, float f9, float f10, float f11, float f12, float f13, float f14,
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const CDamageInfo&, float /*f15*/, u32 w1, u32 w2, u32 w3, u32 w4, u32 w5,
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u32 w6, float f16)
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: CActor(uid, active, name, info, zeus::CTransform::Translate(pos),
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CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable), actParms, kInvalidUniqueId)
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{
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}
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const CAnimationParameters& animParms, const CActorParameters& actParms, float f1,
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float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9,
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float f10, float f11, float f12, float f13, float f14, const CDamageInfo&,
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float /*f15*/, u32 w1, u32 w2, u32 w3, u32 w4, u32 w5, u32 w6, float f16)
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: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
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CMaterialList(EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable), actParms, kInvalidUniqueId) {}
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void CSnakeWeedSwarm::Accept(urde::IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CSnakeWeedSwarm::Accept(urde::IVisitor& visitor) { visitor.Visit(this); }
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}
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} // namespace urde
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