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Add CPOINode family of classes
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@@ -23,9 +23,18 @@ struct EVNT : BigYAML
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Value<atUint16> type;
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struct CharAnimTime : BigYAML
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{
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enum class Type : atUint32
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{
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NonZero,
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ZeroIncreasing,
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ZeroSteady,
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ZeroDecreasing,
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Infinity
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};
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DECL_YAML
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Value<float> time;
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Value<atUint32> unk1;
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Value<Type> type;
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};
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CharAnimTime animTime;
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