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Add CPOINode family of classes
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29
Runtime/Character/CPOINode.hpp
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29
Runtime/Character/CPOINode.hpp
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#ifndef __PSHAG_CPOINODE_HPP__
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#define __PSHAG_CPOINODE_HPP__
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#include "IOStreams.hpp"
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#include "CCharAnimTime.hpp"
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namespace urde
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{
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class CPOINode
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{
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u16 x4_ = 1;
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std::string x8_name;
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u16 x18_;
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CCharAnimTime x1c_time;
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u32 x24_index;
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bool x28_;
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float x2c_;
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u32 x30_;
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u32 x34_;
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public:
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CPOINode(const std::string& name, u16, const CCharAnimTime& time, u32 index, bool, float, u32, u32);
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CPOINode(CInputStream& in);
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virtual ~CPOINode() = default;
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};
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}
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#endif // __PSHAG_CPOINODE_HPP__
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