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Add CPOINode family of classes
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@@ -7,8 +7,24 @@ namespace urde
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SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
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{
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SAdvancementResults ret;
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ret.x0_animTime = a;
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ret.x0_remTime = a;
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return ret;
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}
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void IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const
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{
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}
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void IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const
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{
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}
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void IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const
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{
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}
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void IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const
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{
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}
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}
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