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More work on CBallCamera

This commit is contained in:
Jack Andersen
2017-10-09 17:50:48 -10:00
parent 4c83f521a8
commit 651d0a27c2
23 changed files with 734 additions and 315 deletions

View File

@@ -216,7 +216,7 @@ void CPlayer::TransitionFromMorphBallState(CStateManager& mgr)
if (x258_movementState != EPlayerMovementState::OnGround)
{
zeus::CVector3f ballPos = GetBallPosition();
if (mgr.RayCollideWorld(ballPos, ballPos + zeus::CVector3f(0.f, 0.f, -7.f), BallTransitionCollide, *this))
if (mgr.RayCollideWorld(ballPos, ballPos + zeus::CVector3f(0.f, 0.f, -7.f), BallTransitionCollide, this))
x584_ballTransitionAnim = 7; // B_balljumptoairpose
}