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CGameOptions: Make use of std::string_view where applicable

Enforces the use of valid strings in the interface. Also reduces c_str()
noise a little bit.
This commit is contained in:
Lioncash
2020-03-14 19:59:58 -04:00
parent df4487bae8
commit 659b8a43d3
5 changed files with 37 additions and 27 deletions

View File

@@ -42,7 +42,7 @@ private:
public:
CGameHintInfo(CInputStream&, s32);
const std::vector<CGameHint>& GetHints() const { return x0_hints; }
static int FindHintIndex(const char* str);
static int FindHintIndex(std::string_view str);
};
CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream&, const CVParamTransfer, CObjectReference*);