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Input handling for CGuiFrame
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@@ -60,6 +60,7 @@ public:
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CGuiSys(IFactory& resFactory, CSimplePool& resStore, EUsageMode mode);
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CSimplePool& GetResStore() {return x4_resStore;}
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std::unordered_map<EPhysicalControllerID, CGuiAutoRepeatData>& GetRepeatMap() {return x18_repeatMap;}
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EUsageMode GetUsageMode() const {return x2c_mode;}
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};
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