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CWorldShadow OpenGL fixes; discord-rpc integration
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@@ -2922,9 +2922,9 @@ void CPlayer::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CState
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CActor::AcceptScriptMsg(msg, sender, mgr);
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}
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void CPlayer::SetVisorSteam(float f1, float f2, float f3, CAssetId txtr, bool affectsThermal)
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void CPlayer::SetVisorSteam(float targetAlpha, float alphaInDur, float alphaOutDur, CAssetId txtr, bool affectsThermal)
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{
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x7a0_visorSteam.SetSteam(f1, f2, f3, txtr, affectsThermal);
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x7a0_visorSteam.SetSteam(targetAlpha, alphaInDur, alphaOutDur, txtr, affectsThermal);
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}
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static const u16 skLeftStepSounds[] =
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