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Work on character animation

This commit is contained in:
Jack Andersen
2016-08-21 10:39:18 -10:00
parent d125b4769e
commit 670eb998d4
35 changed files with 460 additions and 102 deletions

View File

@@ -43,6 +43,7 @@ class CHierarchyPoseBuilder
public:
CHierarchyPoseBuilder(const CLayoutDescription& layout);
bool HasRoot() const { return xcf0_hasRoot; }
void BuildTransform(const CSegId& boneId, zeus::CTransform& xfOut) const;
void BuildNoScale(CPoseAsTransforms& pose);
void Insert(const CSegId& boneId, const zeus::CQuaternion& quat);