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Work on character animation
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@@ -7,4 +7,17 @@ void CParticleDatabase::CacheParticleDesc(const CCharacterInfo::CParticleResData
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{
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}
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void CParticleDatabase::SetModulationColorAllActiveEffects(const zeus::CColor& color)
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{
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}
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void CParticleDatabase::SuspendAllActiveEffects(CStateManager& stateMgr)
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{
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}
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void CParticleDatabase::StartEffect(const std::string& name, u32 flags, const CParticleData& data,
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const zeus::CVector3f& scale, CStateManager& stateMgr, TAreaId aid, u32 unk1)
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{
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}
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}
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