From 67197621a177153754c17e334850edb684ec04c2 Mon Sep 17 00:00:00 2001 From: Jack Andersen Date: Mon, 9 Jul 2018 08:08:44 -1000 Subject: [PATCH] Fix fixed position camera hint --- NESEmulator/CNESShader.cpp | 4 ++-- Runtime/Audio/CStreamAudioManager.cpp | 2 +- Runtime/Camera/CBallCamera.cpp | 1 + Runtime/Graphics/CMoviePlayer.cpp | 2 +- Runtime/MP1/CFrontEndUI.cpp | 2 +- amuse | 2 +- 6 files changed, 7 insertions(+), 6 deletions(-) diff --git a/NESEmulator/CNESShader.cpp b/NESEmulator/CNESShader.cpp index 569cf85de..0f9683f72 100644 --- a/NESEmulator/CNESShader.cpp +++ b/NESEmulator/CNESShader.cpp @@ -305,7 +305,7 @@ void CNESShader::Initialize() break; #endif #if _WIN32 - case boo::IGraphicsDataFactory::Platform::D3D11: + case boo::IGraphicsDataFactory::Platform::D3D11: Initialize(static_cast(ctx)); break; #endif @@ -315,7 +315,7 @@ void CNESShader::Initialize() break; #endif #if BOO_HAS_VULKAN - case boo::IGraphicsDataFactory::Platform::Vulkan: + case boo::IGraphicsDataFactory::Platform::Vulkan: Initialize(static_cast(ctx)); break; #endif diff --git a/Runtime/Audio/CStreamAudioManager.cpp b/Runtime/Audio/CStreamAudioManager.cpp index cc82abf09..a54a8065b 100644 --- a/Runtime/Audio/CStreamAudioManager.cpp +++ b/Runtime/Audio/CStreamAudioManager.cpp @@ -3,7 +3,7 @@ #include "CDvdFile.hpp" #include "CDvdRequest.hpp" #include "Audio/CAudioSys.hpp" -#include "amuse/DSPCodec.h" +#include "amuse/DSPCodec.hpp" #include namespace urde diff --git a/Runtime/Camera/CBallCamera.cpp b/Runtime/Camera/CBallCamera.cpp index 16f143a7e..0194837ad 100644 --- a/Runtime/Camera/CBallCamera.cpp +++ b/Runtime/Camera/CBallCamera.cpp @@ -2285,6 +2285,7 @@ void CBallCamera::UpdateLookAtPosition(float dt, CStateManager& mgr) lookAtOffsetAhead = moveXf * lookAtOffsetAhead; zeus::CVector3f lookAtPosAhead = ballPos + lookAtOffsetAhead; x1c0_lookPosAhead = lookAtPosAhead; + x1cc_fixedLookPos = ballPos + zeus::CVector3f(0.f, 0.f, lookAtOffsetAhead.z); zeus::CVector3f aheadToCurrentLookDelta = x1d8_lookPos - lookAtPosAhead; float aheadToCurrentLookMag = aheadToCurrentLookDelta.magnitude(); if (aheadToCurrentLookDelta.canBeNormalized()) diff --git a/Runtime/Graphics/CMoviePlayer.cpp b/Runtime/Graphics/CMoviePlayer.cpp index b43ef5e00..dcdff70ea 100644 --- a/Runtime/Graphics/CMoviePlayer.cpp +++ b/Runtime/Graphics/CMoviePlayer.cpp @@ -3,7 +3,7 @@ #include "specter/View.hpp" #include "CGraphics.hpp" #include "Audio/g721.h" -#include "amuse/DSPCodec.h" +#include "amuse/DSPCodec.hpp" #include "CDvdRequest.hpp" #include diff --git a/Runtime/MP1/CFrontEndUI.cpp b/Runtime/MP1/CFrontEndUI.cpp index 63b377fb2..533fa6405 100644 --- a/Runtime/MP1/CFrontEndUI.cpp +++ b/Runtime/MP1/CFrontEndUI.cpp @@ -2006,7 +2006,7 @@ CFrontEndUI::CFrontEndUI() m->ResetGameState(); g_GameState->SetCurrentWorldId(g_ResFactory->TranslateOriginalToNew(g_DefaultWorldTag.id)); - g_GameState->CurrentWorldState().SetAreaId(26); + g_GameState->CurrentWorldState().SetAreaId(7); g_GameState->GameOptions().ResetToDefaults(); g_GameState->WriteBackupBuf(); diff --git a/amuse b/amuse index 1e8ce19b1..cdc720b8a 160000 --- a/amuse +++ b/amuse @@ -1 +1 @@ -Subproject commit 1e8ce19b167c80706ed396d32d1cc573c2b2a7ee +Subproject commit cdc720b8a7b7cade5f3ca22d98ee9c8aec16b8a8