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Compile fixes, Implement CStateSetterFlow::OnMessage

This commit is contained in:
2017-11-04 23:29:22 -07:00
parent 140c24bf60
commit 67748655ba
4 changed files with 26 additions and 12 deletions

View File

@@ -102,8 +102,8 @@ CGameArchitectureSupport::CGameArchitectureSupport(CMain& parent,
CStreamAudioManager::SetMusicVolume(0x7f);
m->ResetGameState();
//std::shared_ptr<CIOWin> splash = std::make_shared<CSplashScreen>(CSplashScreen::ESplashScreen::Nintendo);
//x58_ioWinManager.AddIOWin(splash, 1000, 10000);
std::shared_ptr<CIOWin> splash = std::make_shared<CSplashScreen>(CSplashScreen::ESplashScreen::Nintendo);
x58_ioWinManager.AddIOWin(splash, 1000, 10000);
std::shared_ptr<CIOWin> mf = std::make_shared<CMainFlow>();
x58_ioWinManager.AddIOWin(mf, 0, 0);