diff --git a/Runtime/MP1/World/CBloodFlower.cpp b/Runtime/MP1/World/CBloodFlower.cpp index fe2d867ac..a73f74e1f 100644 --- a/Runtime/MP1/World/CBloodFlower.cpp +++ b/Runtime/MP1/World/CBloodFlower.cpp @@ -1,5 +1,7 @@ #include "Runtime/MP1/World/CBloodFlower.hpp" +#include + #include "Runtime/CSimplePool.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp" @@ -73,7 +75,7 @@ void CBloodFlower::UpdateFire(CStateManager& mgr) { ++x5d8_effectState; } -static std::string_view sFireEffects[3] = { +constexpr std::array sFireEffects{ "Fire1"sv, "Fire2"sv, "Fire3"sv,