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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable. This targets the regular RuntimeCommon target this time around.
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@@ -84,7 +84,7 @@ public:
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zeus::CVector3f x64_centerPoint = zeus::skZero3f;
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public:
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CMapWorldData(CInputStream& in, u32 version);
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explicit CMapWorldData(CInputStream& in, u32 version);
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CAssetId GetWorldAssetId() const { return x10_worldAssetId; }
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const zeus::CVector3f& GetWorldCenterPoint() const { return x64_centerPoint; }
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std::string_view GetWorldLabel() const { return x0_label; }
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@@ -105,7 +105,7 @@ private:
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float x2c_universeRadius = 1600.f;
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public:
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CMapUniverse(CInputStream&, u32);
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explicit CMapUniverse(CInputStream&, u32);
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const CMapWorldData& GetMapWorldData(s32 idx) const { return x10_worldDatas[idx]; }
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const CMapWorldData& GetMapWorldDataByWorldId(CAssetId id) const {
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for (const CMapWorldData& data : x10_worldDatas)
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