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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable. This targets the regular RuntimeCommon target this time around.
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@@ -36,7 +36,7 @@ public:
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EQuitAction Update(float dt);
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void Draw();
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void ProcessUserInput(const CFinalInput& input);
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CQuitGameScreen(EQuitType type);
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explicit CQuitGameScreen(EQuitType type);
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};
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} // namespace MP1
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