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Codebase refactor
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15
Runtime/CGameAllocator.cpp
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15
Runtime/CGameAllocator.cpp
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#include "CGameAllocator.hpp"
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namespace Retro
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{
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bool CGameAllocator::Initialize(COsContext&)
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{
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return true;
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}
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void CGameAllocator::Shutdown()
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{
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}
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}
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