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Bitstream fixes
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@@ -135,6 +135,7 @@ void CMemoryCardDriver::SGameFileSlot::InitializeFromGameState()
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{
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CBitStreamWriter w(x0_saveBuffer, 940);
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g_GameState->PutTo(w);
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w.Flush();
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x944_fileInfo = CGameState::LoadGameFileState(x0_saveBuffer);
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}
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