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IRenderer/CBooRenderer: Add parameter names to function prototypes
Makes the interface more self-documenting and allows IDEs to perform better parameter introspection
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@@ -1056,9 +1056,9 @@ std::pair<zeus::CVector2f, zeus::CVector2f> CBooRenderer::SetViewportOrtho(bool
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void CBooRenderer::SetClippingPlanes(const zeus::CFrustum& frustum) { x44_frustumPlanes = frustum; }
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void CBooRenderer::SetViewport(int l, int b, int w, int h) {
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CGraphics::SetViewport(l, b, w, h);
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CGraphics::SetScissor(l, b, w, h);
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void CBooRenderer::SetViewport(int left, int bottom, int width, int height) {
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CGraphics::SetViewport(left, bottom, width, height);
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CGraphics::SetScissor(left, bottom, width, height);
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}
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void CBooRenderer::SetDebugOption(EDebugOption, int) {}
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