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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 11:47:43 +00:00

Camera shakers and controller action scripting

This commit is contained in:
Jack Andersen
2017-03-17 19:12:27 -10:00
parent 3639cbf8e2
commit 6c9462e099
17 changed files with 399 additions and 35 deletions

View File

@@ -98,7 +98,7 @@ void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ)
if (m_vm.m_modelTest.IsLoaded())
{
#if 1
#if 0
CModelFlags flags;
flags.m_extendedShader = EExtendedShader::Flat;
@@ -177,7 +177,7 @@ void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ)
m_vm.m_moviePlayer->DrawFrame();
}
//m_vm.m_projManager.mainDraw();
m_vm.m_projManager.mainDraw();
++m_frame;
}
@@ -405,7 +405,7 @@ bool ViewManager::proc()
if (m_rootSpaceView && m_editorFrames <= 30)
m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1,1,1,0}, {1,1,1,1}, m_editorFrames / 30.0));
//m_projManager.mainUpdate();
m_projManager.mainUpdate();
if (g_Renderer)
g_Renderer->BeginScene();