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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 08:27:42 +00:00

Camera shakers and controller action scripting

This commit is contained in:
Jack Andersen
2017-03-17 19:12:27 -10:00
parent 3639cbf8e2
commit 6c9462e099
17 changed files with 399 additions and 35 deletions

View File

@@ -363,6 +363,7 @@ public:
bool ShouldQuitGame() const { return xf94_25_quitGame; }
void SetInSaveUI(bool b) { xf94_28_inSaveUI = b; }
void SetInMapScreen(bool b) { xf94_27_inMapScreen = b; }
bool GetInMapScreen() const { return xf94_27_inMapScreen; }
const std::shared_ptr<CPlayerState>& GetPlayerState() const {return x8b8_playerState;}
CRandom16* GetActiveRandom() {return x900_activeRandom;}
@@ -400,6 +401,7 @@ public:
bool GetIsGeneratingObject() const { return xf94_26_generatingObject; }
void SetIsGeneratingObject(bool gen) { xf94_26_generatingObject = gen; }
u32 GetParticleFlags() const { return xf34_particleFlags; }
const CFinalInput& GetFinalInput() const { return xb54_finalInput; }
};
}