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Normalize TCG fixes

This commit is contained in:
Jack Andersen
2016-07-19 10:12:38 -10:00
parent c5cf4c9ce5
commit 6f572d3a00
3 changed files with 7 additions and 8 deletions

View File

@@ -86,6 +86,7 @@ void ViewManager::ParticleView::draw(boo::IGraphicsCommandQueue *gfxQ)
CLight::BuildCustom({0.f, -20.f, 10.f}, {0.f, 1.f, 0.f},
{200.f, 200.f, 200.f}, 0.f, 0.f, 1.f, 1.f, 0.f, 0.f),
CLight::BuildDirectional({0.f, 0.f, -1.f}, {0.3f, 0.3f, 0.3f})};
//lights = {CLight::BuildLocalAmbient({}, {0.0f, 0.0f, 0.0f, 1.f})};
m_vm.m_modelTest->GetInstance().ActivateLights(lights);
m_vm.m_modelTest->Draw(flags);
}