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Finish CPlayerVisor and CSamusFaceReflection

This commit is contained in:
Jack Andersen
2017-05-30 16:51:38 -10:00
parent 0c5e4efc46
commit 6f84cfcb38
13 changed files with 369 additions and 114 deletions

View File

@@ -167,7 +167,7 @@ public:
CWorld(IObjectStore& objStore, IFactory& resFactory, ResId mlvlId);
bool DoesAreaExist(TAreaId area) const;
std::vector<std::unique_ptr<CGameArea>>& GetGameAreas() {return x18_areas;}
const std::vector<std::unique_ptr<CGameArea>>& GetGameAreas() const { return x18_areas; }
const CMapWorld* GetMapWorld() const { return x28_mapWorld.GetObj(); }
u32 GetRelayCount() const { return x2c_relays.size(); }