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Windows build fixes and warning avoidance

This commit is contained in:
Jack Andersen
2018-05-24 20:39:38 -10:00
parent 3ceaa82035
commit 70b3404b7c
195 changed files with 428 additions and 502 deletions

View File

@@ -92,11 +92,11 @@ CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts,
m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
CGraphicsCommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
{
CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
return true;
});
} BooTrace);
}
rstl::reserved_vector<CLineRenderer::SDrawVertTex, 1024> CLineRenderer::g_StaticLineVertsTex = {};