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Windows build fixes and warning avoidance
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@@ -57,7 +57,7 @@
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#include "MP1OriginalIDs.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include <discord-rpc.h>
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#include <discord_rpc.h>
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namespace hecl
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{
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@@ -590,7 +590,7 @@ void CMain::UpdateDiscordPresence(CAssetId worldSTRG)
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}
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}
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void CMain::HandleDiscordReady()
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void CMain::HandleDiscordReady(const DiscordUser* request)
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{
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DiscordLog.report(logvisor::Info, "Discord Ready");
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}
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