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macOS decal rendering support
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@@ -50,6 +50,7 @@ class CMFGame : public CMFGameBase
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public:
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CMFGame(const std::weak_ptr<CStateManager>& stateMgr, const std::weak_ptr<CInGameGuiManager>& guiMgr,
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const CArchitectureQueue&);
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~CMFGame();
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CIOWin::EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
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void Touch();
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void Draw() const;
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