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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor

This commit is contained in:
2018-04-29 20:12:41 -07:00
parent 6d60ccfd04
commit 711c3e0d2c
79 changed files with 486 additions and 189 deletions

View File

@@ -124,7 +124,7 @@ CCharacterFactory::CreateCharacter(int charIdx, bool loop,
const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj
({FourCC(drawInsts << 16), charInfo.GetModelId()}, charParm);
rstl::optional_object<TToken<CMorphableSkinnedModel>> iceModel;
std::experimental::optional<TToken<CMorphableSkinnedModel>> iceModel;
if (charInfo.GetIceModelId().IsValid() &&
charInfo.GetIceSkinRulesId().IsValid())
iceModel.emplace(const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj