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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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@@ -18,6 +18,7 @@ class CInGameTweakManagerBase* g_TweakManager = nullptr;
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class CBooRenderer* g_Renderer = nullptr;
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class CStringTable* g_MainStringTable = nullptr;
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class CInputGenerator* g_InputGenerator = nullptr;
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class CStateManager* g_StateManager = nullptr;
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ITweakGame* g_tweakGame = nullptr;
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ITweakPlayer* g_tweakPlayer = nullptr;
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