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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor

This commit is contained in:
2018-04-29 20:12:41 -07:00
parent 6d60ccfd04
commit 711c3e0d2c
79 changed files with 486 additions and 189 deletions

View File

@@ -501,6 +501,14 @@ CGameArea::~CGameArea()
while (!Invalidate(nullptr)) {}
}
bool CGameArea::IsFinishedOccluding() const
{
if (x12c_postConstructed->x10dc_occlusionState != EOcclusionState::Occluded)
return true;
return x12c_postConstructed->x1108_27_;
}
std::pair<std::unique_ptr<u8[]>, s32> CGameArea::IGetScriptingMemoryAlways() const
{
return GetScriptingMemoryAlways(*this);