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more input implementation
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@@ -24,6 +24,8 @@
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#include "CArchitectureQueue.hpp"
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#include "CMain.hpp"
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#include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp"
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namespace Retro
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{
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CMemoryCardSys* g_MemoryCardSys = nullptr;
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@@ -98,7 +100,9 @@ class CGameArchitectureSupport
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CAudioStateWin m_audioStateWin;
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public:
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CGameArchitectureSupport()
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: m_audioSys(0,0,0,0,0)
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: m_audioSys(0,0,0,0,0),
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m_inputGenerator(g_tweakPlayer->GetLeftLogicalThreshold(),
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g_tweakPlayer->GetRightLogicalThreshold())
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{
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}
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bool Update()
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