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Cooking bug fixes
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@@ -760,7 +760,7 @@ struct SpecMP1 : SpecBase
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{
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std::vector<ColMesh> mesh = ds.compileColMeshes();
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ds.close();
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DNAMP1::DCLN::Cook(out, in, mesh);
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DNAMP1::DCLN::Cook(out, mesh);
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}
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void cookPathMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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@@ -768,7 +768,7 @@ struct SpecMP1 : SpecBase
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{
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PathMesh mesh = ds.compilePathMesh();
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ds.close();
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DNAMP1::PATH::Cook(out, in, mesh);
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DNAMP1::PATH::Cook(out, mesh);
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}
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void cookActor(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
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